> For the complete documentation index, see [llms.txt](https://tibia-easy.gitbook.io/hylian/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tibia-easy.gitbook.io/hylian/items/enchanted-sanguine-itens.md).

# Enchanted Sanguine Itens

As Enchanted Sanguine só podem ser adquiridas utilizando a blacksmith forge , é uma fusão entre Sanguine e Golden Sanguine.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FOhDOVokvsl2S6ioDOlSE%2F1.gif?alt=media&amp;token=5631f2fe-0e0f-4eec-8819-3aefcf7e0a0e" alt=""><figcaption><p>Enchanted Sanguine Bow</p></figcaption></figure>

* **Enchanted sanguine bow** (Range: 7, Atk +14, Hit% +12, distance fighting +10, critical hit chance 10%, critical extra damage 15% , protection physical +15%).\
  It can only be wielded properly by paladins of level 1000 or higher.  \
  Augments: (Divine Caldera -> +15% base damage).  \
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).  \
  Classification: 4

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2F12BHQIaA87KeGKJzCloc%2F2.gif?alt=media&amp;token=b423f166-ad40-4960-b027-42d3a61779ba" alt=""><figcaption><p>Enchanted Sanguine Crossbow</p></figcaption></figure>

* **Enchanted sanguine crossbow**(Range: 7, Atk +16, Hit% +14, distance fighting +10, critical hit chance +12%, critical extra damage +20%). protection Holy +15%). \
  It can only be wielded properly by paladins of level 1000 or higher.\
  Augments: (Ethereal Spear -> +15% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FLvWZMxkClmCbG96ORcx7%2F3.gif?alt=media&amp;token=3e09b39a-3aaa-40ef-b3c2-e290fb79227c" alt=""><figcaption><p>Enchanted Sanguine Hatchet</p></figcaption></figure>

* **Enchanted sanguine hatchet** (Atk:10 physical + 58 fire, Def:38 +3, axe fighting +10, life leech amount +10%, mana leech amount +8%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FUC5Yw67OXsjSjBZS6KQc%2F4.gif?alt=media&amp;token=bb966fa9-ae5b-45cc-ae40-88422c199d10" alt=""><figcaption><p>Enchanted Sanguine Battleaxe</p></figcaption></figure>

* &#x20;**Enchanted sanguine battleaxe** (Atk:20 physical + 65 death, Def:42, axe fighting +10, critical hit damage +12%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.\ <br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2Fr3v4sEk6Dvc49dZqO7zx%2F5.gif?alt=media&amp;token=eeebbccf-028f-40bb-a2dc-b7b330f204c2" alt=""><figcaption><p>Enchanted Sanguine Rod</p></figcaption></figure>

* **Enchanted Sanguine Rod** (Magic level +10 , ice magic level +6, Earth Magic Level +6 protection death +16%, Critical extra damage +12%, Life Leech +10%, Mana Leech +7%).\
  &#x20;It can only be wielded properly by druids of level 1000 or higher. \
  Augments: (Strong Ice Wave -> +15% base damage, Eternal Winter -> 10% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.<br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FhEneqISpsBUfXF9He9GF%2F6.gif?alt=media&amp;token=cbc12d41-6c40-4622-ba08-6ae5be384466" alt=""><figcaption><p>Enchanted Sanguine Coil</p></figcaption></figure>

* **Enchanted Sanguine Coi**l(Magic level +12, energy magic level +10, fire magic level +10, protection earth +15% , critical extra damage 25%, life leech amount +10%,mana leech amount +7%).\
  &#x20;It can only be wielded properly by players of level 1000 or higher.\
  Augments: (Strong Flame Wave -> +15% base damage, Hell's Core -> 15% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.\ <br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FSeFvAgX2GtxwO1flqNUL%2F7.gif?alt=media&amp;token=2bc35a35-7f54-4933-8e8c-0b2e4a5c197f" alt=""><figcaption><p>Enchanted Sanguine Razor</p></figcaption></figure>

* **Enchanted sanguine razor**(Atk:15 physical + 65 energy, Def:40 +3, sword fighting +10, critical hit damage +12%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FonM9li8pF6PuRKZLrbZH%2F8.gif?alt=media&amp;token=0a8a9e77-6370-4a61-912e-d2791dea744d" alt=""><figcaption><p>Enchanted Sanguine Blade</p></figcaption></figure>

* &#x20;**Enchanted sanguine blade** (Atk:16 physical + 59 fire, Def:38 +3, sword fighting +10, life leech amount +10%,mana leech amount +8%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.<br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FkZKDFIncgvEqNY2VB2hi%2F9.gif?alt=media&amp;token=052552b9-95e5-4d2d-833f-97189e40a691" alt=""><figcaption><p>Enchanted Sanguine Bludgeon</p></figcaption></figure>

* **Enchanted sanguine bludgeon**(Atk:18 physical + 65 earth, Def:40 +3, club fighting +10,critical hit damage +12%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.<br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FZhGzO5luEZTVfEN9VRZb%2F10.gif?alt=media&amp;token=cc5764ff-cb2e-4e83-8f52-7afcf0c452f0" alt=""><figcaption><p>Enchanted Sanguine Cudgel</p></figcaption></figure>

* **Enchanted sanguine cudge**l(Atk:18 physical + 59 death, Def:38 +3, club fighting +8,life leech amount +10%, mana leech amount +8%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.\
  \ <br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FFupP86ImmBAv7khlo8vi%2Fenchanted%20sail.gif?alt=media&amp;token=f94c0b2f-83fc-48e0-9d93-d18afdb327cb" alt=""><figcaption><p>Enchanted Sanguine Sai</p></figcaption></figure>

* **Enchanted sanguine Sail**(Atk:62, Def:33, fist fighting +8, magic level +6, critical extra damage +10%).\
  It can only be wielded properly by monks of level 1000 or higher.\
  Augments: (Sweeping Takedown -> +15% base damage, Greater Flurry of Blows -> 15% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Elemental Bond: Earth\
  Classification: 4.
