# Enchanted Sanguine Itens

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FOhDOVokvsl2S6ioDOlSE%2F1.gif?alt=media&#x26;token=5631f2fe-0e0f-4eec-8819-3aefcf7e0a0e" alt=""><figcaption><p>Enchanted Sanguine Bow</p></figcaption></figure>

* **Enchanted sanguine bow** (Range: 7, Atk +14, Hit% +12, distance fighting +10, critical hit chance 10%, critical extra damage 15% , protection physical +15%).\
  It can only be wielded properly by paladins of level 1000 or higher.  \
  Augments: (Divine Caldera -> +15% base damage).  \
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).  \
  Classification: 4

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2F12BHQIaA87KeGKJzCloc%2F2.gif?alt=media&#x26;token=b423f166-ad40-4960-b027-42d3a61779ba" alt=""><figcaption><p>Enchanted Sanguine Crossbow</p></figcaption></figure>

* **Enchanted sanguine crossbow**(Range: 7, Atk +16, Hit% +14, distance fighting +10, critical hit chance +12%, critical extra damage +20%). protection Holy +15%). \
  It can only be wielded properly by paladins of level 1000 or higher.\
  Augments: (Ethereal Spear -> +15% base damage).\
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).\
  Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FLvWZMxkClmCbG96ORcx7%2F3.gif?alt=media&#x26;token=3e09b39a-3aaa-40ef-b3c2-e290fb79227c" alt=""><figcaption><p>Enchanted Sanguine Hatchet</p></figcaption></figure>

* **Enchanted sanguine hatchet** (Atk:10 physical + 58 fire, Def:38 +3, axe fighting +10, life leech amount +10%, mana leech amount +8%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FUC5Yw67OXsjSjBZS6KQc%2F4.gif?alt=media&#x26;token=bb966fa9-ae5b-45cc-ae40-88422c199d10" alt=""><figcaption><p>Enchanted Sanguine Battleaxe</p></figcaption></figure>

* &#x20;**Enchanted sanguine battleaxe** (Atk:20 physical + 65 death, Def:42, axe fighting +10, critical hit damage +12%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Classification: 4.<br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2Fr3v4sEk6Dvc49dZqO7zx%2F5.gif?alt=media&#x26;token=eeebbccf-028f-40bb-a2dc-b7b330f204c2" alt=""><figcaption><p>Enchanted Sanguine Rod</p></figcaption></figure>

* **Enchanted sanguine rod** (critical hit chance +18%, critical hit damage +5%, life leech chance +100%, life leech amount +10%, mana leech chance +100%, mana leech amount +12%, magic level +12, earth magic level +8, ice magic level +8, protection death +18%). It can only be wielded properly by players of level 80 or higher. Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FhEneqISpsBUfXF9He9GF%2F6.gif?alt=media&#x26;token=cbc12d41-6c40-4622-ba08-6ae5be384466" alt=""><figcaption><p>Enchanted Sanguine Coil</p></figcaption></figure>

* **Enchanted sanguine coi**l (critical hit chance +15%, critical hit damage +20%, life leech chance +100%, life leech amount +10%, mana leech chance +100%, mana leech amount +10%, magic level +12, energy magic level +8, fire magic level +8, protection earth +18%). It can only be wielded properly by players of level 800 or higher. Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FSeFvAgX2GtxwO1flqNUL%2F7.gif?alt=media&#x26;token=2bc35a35-7f54-4933-8e8c-0b2e4a5c197f" alt=""><figcaption><p>Enchanted Sanguine Razor</p></figcaption></figure>

* **Enchanted sanguine razor**(Atk:15 physical + 65 energy, Def:40 +3, sword fighting +10, critical hit damage +12%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Classification: 4.

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FonM9li8pF6PuRKZLrbZH%2F8.gif?alt=media&#x26;token=0a8a9e77-6370-4a61-912e-d2791dea744d" alt=""><figcaption><p>Enchanted Sanguine Blade</p></figcaption></figure>

* &#x20;**Enchanted sanguine blade** (Atk:16 physical + 59 fire, Def:38 +3, sword fighting +10, life leech amount +10%,mana leech amount +8%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Classification: 4.<br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FkZKDFIncgvEqNY2VB2hi%2F9.gif?alt=media&#x26;token=052552b9-95e5-4d2d-833f-97189e40a691" alt=""><figcaption><p>Enchanted Sanguine Bludgeon</p></figcaption></figure>

* **Enchanted sanguine bludgeon**(Atk:18 physical + 65 earth, Def:40 +3, club fighting +10,critical hit damage +12%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Classification: 4.<br>

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2FZhGzO5luEZTVfEN9VRZb%2F10.gif?alt=media&#x26;token=cc5764ff-cb2e-4e83-8f52-7afcf0c452f0" alt=""><figcaption><p>Enchanted Sanguine Cudgel</p></figcaption></figure>

* **Enchanted sanguine cudge**l(Atk:18 physical + 59 death, Def:38 +3, club fighting +8,life leech amount +10%, mana leech amount +8%).\
  It can only be wielded properly by knights of level 1000 or higher.\
  Augments: (Berserk -> +18% base damage).\
  Classification: 4.
