# Royal Guardian Set

<figure><img src="https://1571043470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FW1C3jX2EhD3q7kxLLhVO%2Fuploads%2F5zLcivDTgoqrmh20ALCE%2FROYAL%20GUARDIAN.gif?alt=media&#x26;token=3f06103f-4fb2-452a-a4e8-3c460c467cd9" alt=""><figcaption><p>Royal Guardian Set</p></figcaption></figure>

* **Royal Guardian helmet**(Arm:18, club fighting +8, sword fighting +8, axe fighting +8, damage reflection +28, protection physical +12%, energy +12%).  \
  It can only be wielded properly by knights of level 2000 or higher.  \
  Imbuements: (Empty Slot, Empty Slot).  \
  Classification: 4

* **Royal Guardian Plate**(Arm:31, club fighting +12, sword fighting +12, axe fighting +12, magic level +1, damage reflection +65, protection physical +20%, energy +18%).  \
  It can only be wielded properly by knights of level 2000 or higher.  \
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).  \
  Classification: 4

* **Royal Guardian Legs**(Arm:18, club fighting +10, sword fighting +10, axe fighting +10, protection physical +16%, energy +12%).  \
  It can only be wielded properly by knights of level 2000 or higher.  \
  Augments: (Fierce Berserk -> +15% critical extra damage).  \
  Classification: 4

* **Royal Guardian Boots**(Arm:8, club fighting +5, sword fighting +5, axe fighting +5, protection physical +13%, energy +10%, speed +50).  \
  It can only be wielded properly by knights of level 2000 or higher.  \
  Imbuements: (Empty Slot).  \
  Classification: 4

* **AerialGod's Shield**(Def:50, shielding +10, damage reflection +45, protection physical +15%, energy +15%).\
  &#x20;It can only be wielded properly by knights of level 2000 or higher.  \
  Imbuements: (Empty Slot, Empty Slot).  \
  Classification: 4

* **Royal Guardian Backpack**(magic level +1, life leech +10%, mana leech +10%).Vol:40  \
  Imbuements: (Empty Slot).

* **Punisher of Sins**(Atk:25 physical + 70 earth, Def:40, sword fighting +15, critical hit chance 10%, critical extra damage +22%).\
  &#x20;It can only be wielded properly by knights of level 2000 or higher.  \
  Augments: (Fierce Berserk -> +15 base damage).  \
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).  \
  Classification: 4

* **Zephyrhammer of Gods**(Atk: 22 + 69 Ice, Def: 40, club fighting +15,critical extra damage +22%)\
  &#x20;It can only be wielded properly by knights of level 2000 or higher.  \
  Augments: (Fierce Berserk -> +15% base damage).  \
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).  \
  Classification: 4

* **Royal Ruby's Axe**(Atk: 25 + 70 Energy, Def: 40, axe fighting +15,critical hit chance 10%, critical extra damage +22%).\
  &#x20;It can only be wielded properly by knights of level 2000 or higher.  \
  Augments: (Fierce Berserk -> +15% base damage).  \
  Imbuements: (Empty Slot, Empty Slot, Empty Slot).  \
  Classification: 4
