Royal Guardian Set
Set Exclusivo para Knights de level 2000 ou superior com proteção focada no elemento Fire
Atualizado
Set Exclusivo para Knights de level 2000 ou superior com proteção focada no elemento Fire
Atualizado
Royal Guardian helmet(Arm: 18, sword fighting +8, club fighting +8, protection physical +12%, holy +12%). It can only be wielded properly by knights of level 2000 or higher. Imbuement Slots: 2. Classification: 4. Max. Tier: 10
Royal Guardian Plate(Arm: 35, magic level +2, sword fighting +12, club fighting +12, protection physical +25%, protection Holy +18%). It can only be wielded properly by knights of level 2000 or higher. Imbuement Slots: 3. Classification: 4. Max. Tier: 10
Royal Guardian Legs(Arm: 25, sword fighting +12, club fighting +12, protection protection physical +18% ,protection holy +10%). It can only be wielded properly by knights of level 2000 or higher. Augments: (Fierce Berserk - +15% critical extra damage). Classification: 4. Max. Tier: 10
Royal Guardian Boots(Arm: 10, sword fighting +5, club fighting +5, speed +50, protection physical +15%, holy +12%). It can only be wielded properly by knights of level 2000 or higher. Imbuement Slots: 1.
AerialGod's Shield(Def: 50, shielding skill +10, protection physical +15%, holy+10%). It can only be wielded properly by knights of level 2000 or higher. Imbuement Slots: 2.
Royal Guardian Backpack(life leech chance +100%, life leech amount +10%, mana leech chance +100%, mana leech amount +10%, magic level +1).
Punisher of Sins(Atk: 22 + 70 holy, Def: 40, sword fighting +15, critical hit chance 18%, critical extra damage +22%). It can only be wielded properly by knights of level 2000 or higher. Augments: (Fierce Berserk - Powerful Impact). Imbuement Slots: 3. Classification: 4. Max. Tier: 10
Zephyrhammer of Gods(Atk: 15 + 56 holy, Def: 38, club fighting +10, critical hit chance 15%, critical extra damage +20%). It can only be wielded properly by knights of level 2000 or higher. Augments: (Fierce Berserk - Powerful Impact). Imbuement Slots: 2. Classification: 4. Max. Tier: 10
Royal Flame's Axe(Atk: 25 + 75 Fire, Def: 40, axe fighting +15, critical hit chance 18%, critical extra damage +22%). It can only be wielded properly by knights of level 2000 or higher. Augments: (Fierce Berserk - Powerful Impact). Imbuement Slots: 3. Classification: 4. Max. Tier: 10
Punisher of Sins(Atk: 25 + 75 holy, Def: 40, sword fighting +15, critical hit chance 18%, critical extra damage +22%). It can only be wielded properly by knights of level 2000 or higher. Augments: (Fierce Berserk - Powerful Impact). Imbuement Slots: 3. Classification: 4. Max. Tier: 10
Zephyrhammer of Gods(Atk: 20 + 72 death, Def: 38, club fighting +10, critical hit chance 15%, critical extra damage +20%). It can only be wielded properly by knights of level 2000 or higher. Augments: (Fierce Berserk - Powerful Impact). Imbuement Slots: 3. Classification: 4. Max. Tier: 10